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Virtual-reality headsets are a Modern Engineering Marvel! In this engaging title, readers will explore the history of virtual-reality immersion from the stereoscope and View-Master to flight simulators and arcade games to today's head mounted displays! Palmer Lucky and Occulus Rift are featured, and a colorful infographic shows how a virtual-reality headset works. Readers will learn about the future of virtual-reality headsets including military training and crime scene investigation. A timeline, a glossary, and an index supplement historical and color photos. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
| Interest Level | Grade 3 - Grade 6 |
|---|---|
| Reading Level | Grade 4 |
| Dewey | 600 |
| Lexile | 820L |
| ATOS Reading Level | 5.4 |
| Accelerated Reader® Points | 0.5 |
| Guided Reading Level | S |
| Copyright | 2018 |
|---|---|
| Number of Pages | 32 |
| Dimensions | 8 x 8 |
| Graphics | |
| Publisher | Abdo Publishing |
| Imprint | Checkerboard Library |
| ISBN | 9781532110917, 9781680788761, Q80917 |
| Format | Reinforced Hardcover, eBook, QR Bundle |